Customisation roadmap

Oat Animate is intentionally minimal right now – most behaviour is driven by sensible defaults so you can drop it into any Oat project and get nice micro–interactions without a configuration step.

Future updates will introduce a lightweight customisation layer so you can:

  • tune global defaults such as duration, delay and easing
  • define your own named animation presets
  • opt‑in to reduced‑motion friendly variants
  • override settings per‑component via simple data attributes

For now, think of this page as a placeholder. As the API stabilises, it will be updated with concrete examples and copy‑paste snippets you can use to tailor animations to your design system.